Wednesday, February 22, 2017

BGDM is moving to ImGui!!!


BGDM is moving to a new UI framework called ImGui, this will enable me to develop UI features much faster and also give the UI a much more professional look while still keeping it's non-intrusive "overlay" quality as well as enhance UI drawing performance (this will get rid of the ReShade perf issues once and for all as well).

Check out this development teaser screenshot, it's gonna be a whole new BGDM...
Someone said DPS Graphs? Soon(tm) xD


 


3 comments:

  1. yo, will there ever be the possibility to have bgdm windows on a second screen?

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    Replies
    1. while this isnt really that important, it would be a really neat feature.
      Right now you can drag the boxes on the 2nd screen, but they wont get shown and you cant drag them back. Only solution is to move them through the ini file.

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    2. BGDM is drawn using the game's own DirectX device, I'm not sure how that affects 2nd monitor and going out of window bounds, when I'm done with the new UI I'll take a look at that.

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